h3xed Posted March 5, 2014 Share Posted March 5, 2014 Hi, I have question about collisions with not square tileset elements. I have map (on picture), and few oblique elements. Can I set collisions for only half part of element ? Link to comment Share on other sites More sharing options...
valueerror Posted June 4, 2014 Share Posted June 4, 2014 i know this is an old thread.. but the answer would be.. use p2 physics.. create an object layer.. paint with the polyline tool the exact collision areas and use your tileset only as background.. you can then convert the objectlayer objects into physics bodies and your player will collide with those bodies instead of the tiles... Link to comment Share on other sites More sharing options...
Recommended Posts