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Tilemap-Questions


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#1 are tilemaplocationcallbacks  working in 1.2 ?

 

# is it (will it be) possible to assign materials and collisioncallbacks to layers so i can put all my "ice" tiles in one layer (friction=0) and all my "lava" tiles in another (player.kill()) ?

(or what would be the appropriate way to accomplish those things?)

 

thank you all in advance :) !!

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Yes you can assign materials to tiles. I'm making some changes to how physics works at the moment and then will post some examples. But essentially a tile is just a body, so anything you can do to a body (re: collision / materials) you can do to a tile.

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