arif Posted January 6, 2020 Share Posted January 6, 2020 there seems to be something wrong with the code, one button has to slow down and one button to speed up when I add this code, this.downButton = this.add.image(80, 530, 'up-bubble').setInteractive(); this.upButton = this.add.image(230, 530, 'down-bubble').setInteractive(); this.input.on('gameobjectup', function (pointer, gameobject) { if (gameobject === this.downButton && this.spinSpeed > 0) { this.spinSpeed -= 0.1; } else if (gameobject === this.upButton && this.spinSpeed < 9.9) { this.spinSpeed += 0.1; } }); but, when I add this code between generateBalls (), it doesn't work at all, it doesn't work, generateBalls() { const hitArea = new Phaser.Geom.Rectangle(0, 0, 32, 32); const hitAreaCallback = Phaser.Geom.Rectangle.Contains; const circle = new Phaser.Geom.Circle(400, 300, 220); const balls = this.add.group(null, { key: 'balls', frame: [0, 1, 5], repeat: 5, setScale: { x: 3, y: 3 }, hitArea: hitArea, hitAreaCallback: hitAreaCallback, }); this.downButton = this.add.image(80, 530, 'up-bubble').setInteractive(); this.upButton = this.add.image(230, 530, 'down-bubble').setInteractive(); this.input.on('gameobjectup', function (pointer, gameobject) { if (gameobject === this.downButton && this.spinSpeed > 0) { this.spinSpeed -= 0.1; } else if (gameobject === this.upButton && this.spinSpeed < 9.9) { this.spinSpeed += 0.1; } }); Phaser.Actions.PlaceOnCircle( balls.getChildren(), circle); return balls; } generateDance() { this.spinSpeed = 0.003; return this.tweens.addCounter({ from: 220, to: 160, duration: 9000, delay: 2000, ease: 'Sine.easeInOut', repeat: -1, yoyo: true }); } update() { this.playerEyes.update(); Phaser.Actions.RotateAroundDistance( this.balls.getChildren(), { x: 400, y: 300 }, this.spinSpeed, this.dance.getValue()); } I took the code from the Phaser 3 example this is https://phaser.io/examples/v3/view/tweens/tween-time-scale Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.