T-T Posted December 28, 2019 Share Posted December 28, 2019 If i'm publishing sprites to Pokemon fan games, how would i get a texture id? As in a direct source of the sprite? Do I copy and paste something? I was told it was the direct id of a decal and that most of the time its 's a few numbers under the main decal. Can someone help me, or give me an example? Quote Link to comment Share on other sites More sharing options...
jonforum Posted December 28, 2019 Share Posted December 28, 2019 (edited) sprite.texture.textureCacheIds[0] Am not get your issue sorry !? Maybe explain more. whats mean "If i'm publishing sprites to Pokemon fan games" ? Edited December 28, 2019 by jonforum Quote Link to comment Share on other sites More sharing options...
T-T Posted December 29, 2019 Author Share Posted December 29, 2019 I found out how to, thanks though. Quote Link to comment Share on other sites More sharing options...
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