Growler Posted December 26, 2019 Share Posted December 26, 2019 Using Tiled 1.3.1 and MelonJS 7.1.1, I'm rotating your platformer tutorial tilesets with Tiled hotkeys x (flip active stamp horizontally), y (flip active stamp vertically), and z (rotate active stamp clockwise) - https://doc.mapeditor.org/en/stable/manual/keyboard-shortcuts/ In tiled, using piece: I flip it around using x, y, z to achieve this. It seems like 180 degree/horizontal flips cause problems. Why is this? In the Tiled map editor: In game: @obiot @Parasyte Quote Link to comment Share on other sites More sharing options...
obiot Posted January 7, 2020 Share Posted January 7, 2020 oh snap ! well we have a known issue (see #764 ) when anti-diagonally rotating tiles, but i thought it was only with non squared tiles .... as I actually never encounter the issue myself (with square tile) I just wonder now if this is another edge case, or if this was always there, or if this is a regression... did you manage to work around it since then ? and/or pinpoint maybe where is the issue ? Quote Link to comment Share on other sites More sharing options...
obiot Posted July 11, 2020 Share Posted July 11, 2020 fixed in the master branch (melonJS 8.0) Quote Link to comment Share on other sites More sharing options...
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