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I made 6 games


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I have 6 HTML5 games made with GameMaker Studio and meant for mobile devices:

Feed that Thing

Star Bits and Meteorites (alternative keyboard controls: arrow keys to move)
Boxed
Find It!
Shuffled
Swap Puzzles
 

   None of them are new by now and some of them are ports of my old windows games. I have been trying to sell licenses for them with very little success mostly because of my inexperience. I understand the games themselves are not 'all that' but I've had plenty of offers for them including from Booster Media, who might still be up for it. I could never complete the deal with them because they require that you implement their ads and leave some stuff open for them. My knowledge is limited to just making games and only with GameMaker so everything outside of that seems rather alien to me. I did 'hire' a guy once to help me out but he simply became unresponsive. I have tried getting help and someone to collaborate with offering a 50/50 deal but nobody seems to want to. What I'm doing now is offering simple site-locked licenses for super cheap and already made my first sale in very few days.

 

   I hope you guys enjoy these. And if anyone is up for collaborating just let me know and we will get something started.

 

BTW: Is there a way to embed the games to the post itself? I think that would be cool(?).

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Yeah. I forgot to mention that these are meant for mobile. I could make them so they would scale up but when things start to scale up they start to look ugly too. But thanks for trying them out. 

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Yes. That's what I am using right now. I will add the scaling up ASAP. What about changing my flashing "touch to start" with  "start" and "more games" buttons?. Will that have better appeal for sponsors? Booster media, for example, demands this.

 

EDIT: Done! But they sure run slow on full screen on my old computer. Shrinking the window speeds things up considerably.

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Thanks. I do enjoy making those, I just don't seem to be able to put together many levels. I tried your pirate game the other day and I think is shaping up nicely. I thought it was pretty cool that you are actually developing it straight from you tablet. 

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I tried your pirate game the other day and I think is shaping up nicely. I thought it was pretty cool that you are actually developing it straight from you tablet.

Thanks. To be clear I don't develop 100% from tablet. Just somtimes when I don't have my MacBook with me I make some changes to the code from tablet. When (if ever) Apple give us javacript debugger then i could do it all from iPad.

I do enjoy making those, I just don't seem to be able to put together many levels.

have that problem too. I find solution: procedurally generated maps :) but of course this will not work for all types of games.
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  • 2 weeks later...

Hey your games look perfect to add into my company's application called "Toon Goggles."  We are the leading children's video streaming application with kids content, and we are just about to launch a games section this June.  We are partnered with many large companies such as SONY, Barnes & Noble, SHARP, Panasonic, and pre-loaded on most children's android tablets.

 

I would like to add your game to our application on a non-exclusive basis to earn money through revenue share based off advertisements we will have.  

 

Please send me an e-mail at:  

 

[email protected]

 

We can discuss more there, including sending over a contract to look at, but I think it would be a perfect fit!

 

The only things I would need to know is if your games are touch screen compatible, and can automatically resize to various devices such as tablets  and smartphones.  Also, we would serve the games on our API, so all you would have to do is send us files that could be opened in a HTMl window.

 

Best,

Jordan

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