-AAG- Posted April 25, 2013 Share Posted April 25, 2013 I have 6 HTML5 games made with GameMaker Studio and meant for mobile devices:Feed that Thinghttps://dl.dropboxusercontent.com/u/24480374/Games/aagfeedthatthing/index.htmlStar Bits and Meteorites (alternative keyboard controls: arrow keys to move)https://dl.dropboxusercontent.com/u/24480374/Games/aagstarbitsandmeteorites/index.htmlBoxedhttps://dl.dropboxusercontent.com/u/24480374/Games/aagboxed/index.htmlFind It!https://dl.dropboxusercontent.com/u/24480374/Games/aagfindit/index.htmlShuffledhttps://dl.dropboxusercontent.com/u/24480374/Games/aagshuffled/index.htmlSwap Puzzleshttps://dl.dropboxusercontent.com/u/24480374/Games/aagswappuzzles/index.html None of them are new by now and some of them are ports of my old windows games. I have been trying to sell licenses for them with very little success mostly because of my inexperience. I understand the games themselves are not 'all that' but I've had plenty of offers for them including from Booster Media, who might still be up for it. I could never complete the deal with them because they require that you implement their ads and leave some stuff open for them. My knowledge is limited to just making games and only with GameMaker so everything outside of that seems rather alien to me. I did 'hire' a guy once to help me out but he simply became unresponsive. I have tried getting help and someone to collaborate with offering a 50/50 deal but nobody seems to want to. What I'm doing now is offering simple site-locked licenses for super cheap and already made my first sale in very few days. I hope you guys enjoy these. And if anyone is up for collaborating just let me know and we will get something started. BTW: Is there a way to embed the games to the post itself? I think that would be cool(?). Quote Link to comment Share on other sites More sharing options...
IvanK Posted April 25, 2013 Share Posted April 25, 2013 Hey, great games! But they are so small... I have a 15" FullHD laptop and I feel like I am looking at my cellphone screen .... Quote Link to comment Share on other sites More sharing options...
-AAG- Posted April 26, 2013 Author Share Posted April 26, 2013 Yeah. I forgot to mention that these are meant for mobile. I could make them so they would scale up but when things start to scale up they start to look ugly too. But thanks for trying them out. Quote Link to comment Share on other sites More sharing options...
benny! Posted April 26, 2013 Share Posted April 26, 2013 Yeah - pretty nice games. Like them! Quote Link to comment Share on other sites More sharing options...
nem0ff Posted April 26, 2013 Share Posted April 26, 2013 Mobile Games must be scalable too! Quote Link to comment Share on other sites More sharing options...
-AAG- Posted April 26, 2013 Author Share Posted April 26, 2013 They do scale down but not up. I guess I need to reconsider and do some tests. Alright, thanks for trying and for the input. Quote Link to comment Share on other sites More sharing options...
nem0ff Posted April 26, 2013 Share Posted April 26, 2013 Scaling up is even more necessary than down. Your games are too small on all modern smartphones and tablets, all of which have a high resolution screens. Quote Link to comment Share on other sites More sharing options...
dynatomic Posted April 26, 2013 Share Posted April 26, 2013 The new version of game maker comes with a great tutorial of how to implement scaling on mobile devices, you should check it! Good luck with your games. Quote Link to comment Share on other sites More sharing options...
-AAG- Posted April 26, 2013 Author Share Posted April 26, 2013 Yes. That's what I am using right now. I will add the scaling up ASAP. What about changing my flashing "touch to start" with "start" and "more games" buttons?. Will that have better appeal for sponsors? Booster media, for example, demands this. EDIT: Done! But they sure run slow on full screen on my old computer. Shrinking the window speeds things up considerably. Quote Link to comment Share on other sites More sharing options...
iLKke Posted April 28, 2013 Share Posted April 28, 2013 I only tried the first one so far but it scales and works nice. Lovely game. Quote Link to comment Share on other sites More sharing options...
Krzysztof Jankowski Posted April 29, 2013 Share Posted April 29, 2013 The logic games with pixelart style (Feed that Thing, Boxed) are very nice Make more of them Quote Link to comment Share on other sites More sharing options...
-AAG- Posted May 1, 2013 Author Share Posted May 1, 2013 Thanks. I do enjoy making those, I just don't seem to be able to put together many levels. I tried your pirate game the other day and I think is shaping up nicely. I thought it was pretty cool that you are actually developing it straight from you tablet. Quote Link to comment Share on other sites More sharing options...
ZippoLag Posted May 1, 2013 Share Posted May 1, 2013 The logic games with pixelart style (Feed that Thing, Boxed) are very nice Make more of them Those two were my favourite as well Quote Link to comment Share on other sites More sharing options...
Krzysztof Jankowski Posted May 1, 2013 Share Posted May 1, 2013 I tried your pirate game the other day and I think is shaping up nicely. I thought it was pretty cool that you are actually developing it straight from you tablet.Thanks. To be clear I don't develop 100% from tablet. Just somtimes when I don't have my MacBook with me I make some changes to the code from tablet. When (if ever) Apple give us javacript debugger then i could do it all from iPad.I do enjoy making those, I just don't seem to be able to put together many levels.have that problem too. I find solution: procedurally generated maps but of course this will not work for all types of games. Quote Link to comment Share on other sites More sharing options...
Son of Bryce Posted May 1, 2013 Share Posted May 1, 2013 Nice games AAG. Feed That Thing and Boxed are cool. Iwanted to like Star Bits but the control felt really bad to me, at least using a mouse. Couldn't get the player to move in the correct direction consistently. Quote Link to comment Share on other sites More sharing options...
-AAG- Posted May 1, 2013 Author Share Posted May 1, 2013 If you are on your PC just use your arrow keys. I will clarify that on the first post. Quote Link to comment Share on other sites More sharing options...
Son of Bryce Posted May 1, 2013 Share Posted May 1, 2013 Ok cool, that's much more playable now. haha! Nice work! Quote Link to comment Share on other sites More sharing options...
ToonGoggles Posted May 14, 2013 Share Posted May 14, 2013 Hey your games look perfect to add into my company's application called "Toon Goggles." We are the leading children's video streaming application with kids content, and we are just about to launch a games section this June. We are partnered with many large companies such as SONY, Barnes & Noble, SHARP, Panasonic, and pre-loaded on most children's android tablets. I would like to add your game to our application on a non-exclusive basis to earn money through revenue share based off advertisements we will have. Please send me an e-mail at: [email protected] We can discuss more there, including sending over a contract to look at, but I think it would be a perfect fit! The only things I would need to know is if your games are touch screen compatible, and can automatically resize to various devices such as tablets and smartphones. Also, we would serve the games on our API, so all you would have to do is send us files that could be opened in a HTMl window. Best,Jordan Quote Link to comment Share on other sites More sharing options...
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