Yora Posted March 4, 2014 Share Posted March 4, 2014 Heya all, I just finished up my recent project, Kitty Combo. Let me know what you think or if you have any problems, thanks! Description: Toss colored birds into the sky to create combos and clear the flock before they reach the dog house. Game can be played HERE. Quote Link to comment Share on other sites More sharing options...
Zaidar Posted March 4, 2014 Share Posted March 4, 2014 Did you forget the link, or is it just at graphical level ? Quote Link to comment Share on other sites More sharing options...
Yora Posted March 4, 2014 Author Share Posted March 4, 2014 Did you forget the link, or is it just at graphical level ? Whooops, I had accidentally removed it. Fixed now. Quote Link to comment Share on other sites More sharing options...
Zaidar Posted March 4, 2014 Share Posted March 4, 2014 I tried 3 times, everytime I got the same error :Uncaught TypeError: Cannot call method 'removeChild' of null As soon as the first launched ball touche the group of other balls. Quote Link to comment Share on other sites More sharing options...
benny! Posted March 4, 2014 Share Posted March 4, 2014 Windows, latest Chrome Browser: Crashed with the following exception after I throwed the first ball:Uncaught TypeError: Cannot call method 'removeChild' of null Quote Link to comment Share on other sites More sharing options...
Yora Posted March 4, 2014 Author Share Posted March 4, 2014 Aahh goodness, I had forgotten to re-include one line of code in Group.js for Phaser 1.1.6 to not give that error. That's fixed now, thanks for the heads up. Quote Link to comment Share on other sites More sharing options...
mentuat Posted March 4, 2014 Share Posted March 4, 2014 Plays nicely! I struggled to complete even level one successfully though - maybe it could be less challenging for the first couple of levels to ease players into it (or only allow balls to be thrown of the same colour as the last two remaining on screen so there isn't a panic at the end!)It looked like the game should run in portrait but would only play in landscape on an ipad positioned to the left of the screen and squished vertically Quote Link to comment Share on other sites More sharing options...
Yora Posted March 6, 2014 Author Share Posted March 6, 2014 Plays nicely! I struggled to complete even level one successfully though - maybe it could be less challenging for the first couple of levels to ease players into it (or only allow balls to be thrown of the same colour as the last two remaining on screen so there isn't a panic at the end!)It looked like the game should run in portrait but would only play in landscape on an ipad positioned to the left of the screen and squished vertically Thanks for the feedback. I slowed the speed of the track a little further to help a bit with difficulty. I had some certain issues getting the next player color generated be only the color of a remaining ball without including the combo it helped clear, but hey a little panic adds excitement. That's weird about the ipad playing in landscape, thanks for letting me know. Quote Link to comment Share on other sites More sharing options...
Jhelle Posted March 6, 2014 Share Posted March 6, 2014 Nice Zuma game you made here Yora. I have one problem with it though, for me the orange and red balls are very hard to differentiate. The game works fine on my Motorola Moto G. Good luck with the game! Quote Link to comment Share on other sites More sharing options...
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