ZebraRoy Posted November 12, 2019 Share Posted November 12, 2019 I want to create a light trail effect of the border of the popup, the effect is similar to this: I tried with rope + sprite animation, however, the glow around the texture will become very weird when the trail has a 90 degree turn I heard that shader can handle something like this, but I have no idea how to do that Anyone has a idea? ivan.popelyshev 1 Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted November 12, 2019 Share Posted November 12, 2019 You can make your own rope that is not affected by tangent shifts. Just take pixi rope, add "shift" param to each point, move vertices somehow. I bet I could do that but im too busy with people's requests already ZebraRoy 1 Quote Link to comment Share on other sites More sharing options...
ZebraRoy Posted November 12, 2019 Author Share Posted November 12, 2019 (edited) What do you mean by shift? I am not that familiar with mesh, is that something like this? This is the problem i am facing: Edited November 13, 2019 by ZebraRoy Quote Link to comment Share on other sites More sharing options...
ZebraRoy Posted November 13, 2019 Author Share Posted November 13, 2019 Thanks ivan, I found the solution now, I use Plane instead of Rope to solve the turn issue ivan.popelyshev 1 Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted November 13, 2019 Share Posted November 13, 2019 (edited) Yes, Rope = bad version of plane. I've made something like that in pixi-heaven plugin, but i didnt move Meshes from v4 yet Congratulations with first post and with success! Edited November 13, 2019 by ivan.popelyshev ZebraRoy 1 Quote Link to comment Share on other sites More sharing options...
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