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About Construct 3 (or something else)


-AAG-
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Hello. I was wondering about Construct 3 and how good is it for making HTML5 games that can be sold to sponsors. I have been using Game Maker for over 12 years now and I absolutely love it and can get games done with it in no time but I really, really don't like Game Maker Studio 2 at all, I just don't. whats up with the interface and those freaking nodes? It hurts my eyes just to look at it. But GMS 1 is not supported anymore and I find myself running into frequent issues with browsers and stuff just not working out of the blue. Looking at Construct 3 I absolutely love the fact that it works on the browser. It even says I could run it on one of those cheap Chromebooks!

Maybe you are thinking that since I'm willing to learn something new why not learn something better like Phaser. Well, I guess I could learn that if I really put the effort into it, but it just seems so overly complicated, everything would be all over the place instead of self contained on the one app. I tried similar stuff in the past, like Flash Punk, and it just isn't for me. Or is it?

Anyways, I am looking to update myself and GameMaker: Studio 2 just wont do. Any advice will be appreciated. Thanks!

Edited by -AAG-
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Hi, even Construct 2 is still very good (if you visit my website you will see) to make HTML5 games or mobile. Of course Construct 3 has a lot features and going better and better.

 

8 hours ago, -AAG- said:

that can be sold to sponsors

This is a different part. This no means the engine you choose is bad. To develop a good game depends on a lot of things. And of course to sell it is another different part.

 

8 hours ago, -AAG- said:

why not learn something better like Phaser.

Better? What are your arguments? How people can say unity is better than unreal, etc ? Each engine do great job. The only question here is: "What game / games want to develop" ?

 

To be honest, I don't know why some people choose phaser or similar. I believe it's about code - to code something. But you can programming in Construct 3 too.

I believe need to post here and a phaser developer with a lot experience to give us an explanation about phaser and what can do better.

 

So from my experience, Construct is very powerful, so i believe if your previous engine was GameMaker a good choice is to pass to Construct 3 but as i said, Construct 2 is still very good for games. Also i believe Construct can learn it in some hours.

 

I'm not from Construct team, i'm not doing a promo here. I work with Construct years now and this is my opinion.

But of course if you like phaser, go with it. Good luck!

 

Cheers.

Edited by odiusfly
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Thanks for the lengthy and in depth reply.

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This is a different part. This no means the engine you choose is bad. To develop a good game depends on a lot of things. And of course to sell it is another different part.

I understand this perfectly. I have been selling licenses to sponsors for quiet a while. But some sponsors just wont buy games made on either Construct or GameMaker.

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Better? What are your arguments? How people can say unity is better than unreal, etc ? Each engine do great job. The only question here is: "What game / games want to develop" ?

My argument is the same as above.  Some sponsors just wont buy games made on either Construct or GameMaker (or similar game making tools), and I get it, they can be a pain to work with when it comes down to API integrations and such. Phaser on the other hand, even thou is a framework, it is still a more conventional way of making games. Business wise something like Phaser is better, but if you are just a hobbyist then it boils down to preference. I do this for a living.

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To be honest, I don't know why some people choose phaser or similar. I believe it's about code - to code something. But you can programming in Construct 3 too.

Phaser gives you a lot more control over what you are doing? it has nothing to do with code, that's for sure.

I just found out something about Construct 3 that is putting me off a little, it is a service and not a product, you would have to pay monthly or yearly to continue to use it. It is a very small price but still.

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