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Does a Camera/Viewport go beyond the scope of PIXI?


dacatchman
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Yes, because usually camera comes with extra projection manipulation in shader, and with default culling algorithm. I made an implementation for camera for pixi-v3 pixi-v4 back and realized that i dont want that monster to be included in vanilla lib.

Also absence of camera makes it easier for person to understand the transforms. We are not ready for influx of newbies that ask "why does camera not work for me", it will be worse than "guys, how do i make a camera" :)

I think that people will use camera even in cases when it is not needed, and that'll make it even worse. We already have that case with PIXI.Application. Even in pixi-layers plugin I saw multiple times how people just spam layers and stages instead of containers and think that'll help them somehow.

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