Wandrinceen Posted September 25, 2019 Share Posted September 25, 2019 Hello :) Browser games truly interest me, and I wanted tomake one, for example in Phaser 3. But since browser games are laggy.. Which framework/engine is the best to make web-optimized game and get the most fps with the least computer/browser usage? I also heard something about web assembly but i am not sure if its a way of programming a game or if all popular frameworks and engines already export to it in the end! Thanks Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted October 12, 2019 Share Posted October 12, 2019 On 9/25/2019 at 1:57 PM, Wandrinceen said: But since browser games are laggy.. Which framework/engine is the best to make web-optimized game and get the most fps with the least computer/browser usage? Your own: Build your own 2D Game Engine and Create Great Web Games Using HTML5, JavaScript, and WebGL Authors: Sung, K., Pavleas, J., Arnez, F., Pace, J. Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted October 12, 2019 Share Posted October 12, 2019 Quote Unity vs Phaser3 Vs Babylon I study these frameworks/engines. In edition: Three.js and Pixi.js. You need to write your own little engine to understand how it works, how to write shaders, how to use mathematics and so on Quote Link to comment Share on other sites More sharing options...
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