jSwtch Posted September 21, 2019 Share Posted September 21, 2019 In the docs is states "The WebGL renderer only supports the NORMAL, ADD, MULTIPLY and SCREEN blend modes. Anything else will silently act like NORMAL." Does this mean for webGl and webGl2? I can't seem to access these other blend modes (color dodge, exclusion etc.) - but I am using webGL2 renderer. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted September 21, 2019 Share Posted September 21, 2019 No, that means good old canvas does that. Webgl and webgl2 cant. Those modes can be achieved through copySubTex hackery , like in pixi-picture plugin, but i didnt move that plugin to v5 yet. Thread is here: https://github.com/pixijs/pixi-picture/issues/11 Quote Link to comment Share on other sites More sharing options...
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