Uncle_Blayzer Posted August 6, 2019 Share Posted August 6, 2019 I'm using the arcade physics engine. I understand how to iterate through all members of a group to perform the same actions on the entire group as a whole, but I can't seem to find any information on how to make changes to an individual member of a group. For example, on a certain event, I would like to change the velocity of one member of a group in particular. Could somebody tell me if there's a way to do so by referencing a specific index of the group or something? Thanks. Quote Link to comment Share on other sites More sharing options...
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