Alan Posted July 29, 2019 Share Posted July 29, 2019 Hi guys, I'm having an issue with PIXI and IE11, my sprite are not rendering... I'm using like that : var texture = new PIXI.Texture.fromImage(url); // Create three Sprite for each mask var sprite = []; for(var i =0;i<3;i++) { sprite[i] = PIXI.Sprite.fromImage(url); sprite[i].width = app.screen.height; sprite[i].height = app.screen.height; // Add the sprite to the container imageContainer.addChild(sprite[i]); } I'm using PIXI v4, and based on the example from the website... I'm maybe missing something. when I use a background colour it's showing, it's just not rendering the image. It's working on Chrome and Firefox. Cheers !! Quote Link to comment Share on other sites More sharing options...
Tehc Posted July 30, 2019 Share Posted July 30, 2019 I don't think IE supports WebGL or Canvas. There may be a related GitHub issue. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted July 31, 2019 Share Posted July 31, 2019 It should work. Quote Link to comment Share on other sites More sharing options...
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