lapamplamouse Posted July 15, 2019 Share Posted July 15, 2019 I am trying to add phaser 3 games to my ionic 4 application using this method found on github (https://github.com/write2sv/ionic4-phaser3-template/commits/master). This means rewriting my games in typescript, and some other changes. one big issue I am coming across is defining my player as alive which is the first if statement in my update(). it just returns undefined and I do not understand why. Can anyone help me on how to get around this?? Here is how I define my player: player = this.physics.add.sprite(window.innerWidth / 2, window.innerHeight - 100, 'ship'); player.setOrigin(.5, .5); //this.physics.enable(player, Phaser.Physics.Arcade); player.physicsBodyType = Phaser.Physics.Arcade; I have tried using .enable but I get the following error :"Property 'enable' does not exist on type 'ArcadePhysics'" Another possible cause: I get the following error with startSystem "Property 'startSystem' does not exist on type 'ArcadePhysics'." by adding a physics sprite I thought I would get around both these error's but no this.physics.startSystem(Phaser.Physics.Arcade); Quote Link to comment Share on other sites More sharing options...
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