nedcrow Posted May 21, 2019 Share Posted May 21, 2019 My code let assetsManager = new BABYLON.AssetsManager(scene); let box = assetsManager.addMeshTask( "box", "", "https://cdn.rawgit.com/wingnutt/misc/master/", "mesh01.obj" ); box.onSuccess=(task)=>{ console.log('task'); }; box.onError=(task)=>{ console.log('error'); }; Problem no reaction, both 'onSuccess' and 'onError'. I want to see results and problem parts, in my 'assetsManager.addMeshTask'. please help. please.. Quote Link to comment Share on other sites More sharing options...
MarianG Posted May 21, 2019 Share Posted May 21, 2019 Hi @nedcrow If you didn't do it yet, please post your question here https://forum.babylonjs.com Quote Link to comment Share on other sites More sharing options...
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