folletnegre Posted May 16, 2019 Share Posted May 16, 2019 Hello, I’m a CGI artist, musician, worker, and I’m involved in a little project which requires the development of a short exploration FPS. I’m doing the project with PlayCanvas and need an specific simple camera/control to work on a mobile platform as well as desktop/laptop computer. I found the less invasive control and easy to understand might be this one so I need to replicate this type of camera/control used here:http://www.ibiblio.org/e-notes/Splines/terra/diam.htm 2 Contact if you are interested. Thank you in advance. Quote Link to comment Share on other sites More sharing options...
icp Posted May 16, 2019 Share Posted May 16, 2019 Hi! I think that you could easily implement these controls yourself without paying someone: 1. On mousedown or touchdown record the input value for the Y axis. 2. On mousemove or touchmove compute the difference between the recorded value and the current Y axis input. 3. Translate the camera on the Z axis based on the difference. Beastialy 1 Quote Link to comment Share on other sites More sharing options...
folletnegre Posted May 17, 2019 Author Share Posted May 17, 2019 Thank you icp. Will take a look at Playcanvas with your counsel in mind. Anyways I dont have much faith in me as I'm under-noob. I get lost easily and so and so. More artistic mind I guess. Quote Link to comment Share on other sites More sharing options...
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