paede Posted April 27, 2019 Share Posted April 27, 2019 So lets say I want to make a pokemon game, how would I split my code into different files? My guess is, that you would make a scene for each area of the map (routes, cities, buildings), but how would you keep the same player code for each scene? Could someone show me an example of a big Phaser 3 game, with Levels or a big map, so I can copy the structure? Thanks in advance Link to comment Share on other sites More sharing options...
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