micone Posted March 13, 2019 Share Posted March 13, 2019 I'm using the latest the Babylon UnityExporter from github:https://github.com/BabylonJS/UnityExporter/tree/master/Redist I have a fbx file from my friend to test out. It has a model and a animation. It was perfect when I add it to the scene, but after adding a animation state, the animation looks twisted. my friend said it was the animation axis was flipped. I donno what to do, am I just use other method to convert the model, or did I missed some settings in UnityExporter? 鱼优化.FBX Quote Link to comment Share on other sites More sharing options...
Guest Posted March 14, 2019 Share Posted March 14, 2019 Hey! Please use our new forum: forum.babylonjs.com Quote Link to comment Share on other sites More sharing options...
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