vunnysher Posted February 18, 2019 Share Posted February 18, 2019 Hello, i have 2 meshes, ground and my player. I set their restitution to 0.0 ground.physicsImpostor = new BABYLON.PhysicsImpostor(ground, BABYLON.PhysicsImpostor.BoxImpostor, { mass: 0, restitution: 0.0 }, scene); myPlayer.physicsImpostor = new BABYLON.PhysicsImpostor(myPlayer, BABYLON.PhysicsImpostor.SphereImpostor, { mass: 1 , restitution: 0.0 }, scene); But when falling with not even too much height bounce my player anyways. Can i completly disable bouncing somehow? Im using CannonJS Plugin for physics. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 20, 2019 Share Posted February 20, 2019 Hello please use our new forum: forum.babylonjs.com Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.