NoaDev Posted February 18, 2019 Share Posted February 18, 2019 Just a little game that I made: https://www.kongregate.com/games/noadev/mini-switcher/ Nagval333 1 Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted February 18, 2019 Share Posted February 18, 2019 Very cool little game! ? Quote Link to comment Share on other sites More sharing options...
Umz Posted February 23, 2019 Share Posted February 23, 2019 Nice and simple, and short. Great little game here. You should implement the Kongregate achievement for completing the game, ha, I was expecting that. Quote Link to comment Share on other sites More sharing options...
socceronly Posted February 24, 2019 Share Posted February 24, 2019 This is really good. Quote Link to comment Share on other sites More sharing options...
NoaDev Posted February 25, 2019 Author Share Posted February 25, 2019 Thanks, guys ? On 2/23/2019 at 12:29 PM, Umz said: Nice and simple, and short. Great little game here. You should implement the Kongregate achievement for completing the game, ha, I was expecting that. Well, people at Kongregate are the ones that decide which games will get that kind of achievements after a while; but, taking in account how my game is performing on the site, I'll hope it gets one. Quote Link to comment Share on other sites More sharing options...
b10b Posted February 25, 2019 Share Posted February 25, 2019 I enjoyed it. However I didn't find the levels became consistently harder? I got hung up on one earlier level (took a couple of dozen attempts?) then free sailing to the end without another defeat. Perhaps some analytics can reveal if this is a common scenario? Quote Link to comment Share on other sites More sharing options...
NoaDev Posted February 25, 2019 Author Share Posted February 25, 2019 1 hour ago, b10b said: I enjoyed it. However I didn't find the levels became consistently harder? I got hung up on one earlier level (took a couple of dozen attempts?) then free sailing to the end without another defeat. Perhaps some analytics can reveal if this is a common scenario? Thanks! About the difficulty, it was hard to introduce new enemies and build the difficulty at the same time because it was very short, so probably I messed up with some obstacles. I'll build over this base to make a better and longer game in the future. Quote Link to comment Share on other sites More sharing options...
schubi Posted March 8, 2019 Share Posted March 8, 2019 This is nice. Just wanted to give it a short try, next found I had played through. Reminds me somehow of pixel dash and vvvvvv. To care more about the blob(?), you could make it a sheep which is guided back to its herd. Quote Link to comment Share on other sites More sharing options...
DonnyFromGordonCity Posted March 9, 2019 Share Posted March 9, 2019 Nice job. I think you reached a good balance of challenge/frustration/satisfaction. Agree that one of the earlier levels (the sixth?) was hardest. Quote Link to comment Share on other sites More sharing options...
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