jake.caron Posted January 7, 2019 Share Posted January 7, 2019 Hello, I have a dynamic image that the user creates on Scene A. Once they are done creating that image, I want them to be able to see their image on Scene B. How can I achieve this without leaving Scene A open? Thank you! Jake Link to comment Share on other sites More sharing options...
rich Posted January 7, 2019 Share Posted January 7, 2019 How do you create it? Link to comment Share on other sites More sharing options...
jake.caron Posted January 8, 2019 Author Share Posted January 8, 2019 I have tried a couple ways. One way was using the game.renderer.snapshot utility, the other way was to create a RenderTexture and then draw each of the desired children. Link to comment Share on other sites More sharing options...
rich Posted January 8, 2019 Share Posted January 8, 2019 A RenderTexture would work if you save it to the Texture Manager (via saveTexture), but a CanvasTexture might be a lot easier as they're automatically saved to the Texture Manager, so are globally accessible by default. jake.caron 1 Link to comment Share on other sites More sharing options...
jake.caron Posted January 8, 2019 Author Share Posted January 8, 2019 Surprised I missed those methods.. that certainly made things a lot easier. Thanks! Link to comment Share on other sites More sharing options...
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