ghclark2 Posted December 20, 2018 Share Posted December 20, 2018 Hi, I've added a particle manager to a container and created three emitters within it. The first emitter appears to inherit its position from the container as you'd expect, but the second and third emitters seem to be doing something weird in terms of positioning. I could try adding three managers each with one emitter, but was wondering if there was a reason why the three emitters in one manager doesn't work... Thanks, Gordon 'this' in the context below is the container. addEngines() { // create attached particle emitter this.particles = this.scene.add.particles('particleBlue') .setDepth(this.depth + 1); this.add(this.particles); this.emitterBottom = this.particles.createEmitter({ x: -19, y: 10, scale: { start: 0.5, end: 0 }, blendMode: 'ADD', frequency: 25, speed: 25, }); this.emitterTop = this.particles.createEmitter({ x: -19, y: -10, scale: { start: 0.5, end: 0 }, blendMode: 'ADD', frequency: 25, speed: 15, }); this.emitterFront = this.particles.createEmitter({ x: 20, y: -20, scale: { start: 0.5, end: 0 }, blendMode: 'ADD', frequency: 25, speed: 35, }); } Link to comment Share on other sites More sharing options...
Recommended Posts