chicagobob123 Posted December 7, 2018 Share Posted December 7, 2018 Anyone tinker with the hololens and Babylon? On to my DUMB curiosity and plain lack of knowledge. I mentioned before that using a VR headset like Samsung with Babylon stereo camera did not look 3D. They looked flat. Things far away in the distance did not look far away BUT with hololens its quite different. You see depth even though the lenses are flat. Watching a few hololens demos and noticed HOW 3D things were vs using a VR headset I really don't get it. Curiosity off. I need to display some 3D data on the hololens so my initial plan here is to stream some 3D WebGL content to the hololens. Thats nice and all but if you actually move the stream wont interact. ☹️ In the future would be nice to have a webgl streaming view to the hololens. Does that make sense? The webgl is generated on a PC wifi'd to the lenses while the motion and gestures are transmitted back to the PC as clicks and dolly moves. Now that would make for some interesting babylon js content creation. Hollodeck anyone? Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted December 7, 2018 Share Posted December 7, 2018 Think there is an Edge Browser which works with Hololens Quote Link to comment Share on other sites More sharing options...
Guest Posted December 7, 2018 Share Posted December 7, 2018 Babylon.js v4.0 is supporting webXR. In the future any headset supporting this tech will be supported by bjs then For Hololens, I don't know their plan regarding webXR so far Quote Link to comment Share on other sites More sharing options...
chicagobob123 Posted December 7, 2018 Author Share Posted December 7, 2018 I will check out WebXR and HoloLens and I have to admit this thing is quite the toy!! And because its so cool it makes the limited field of view agonizing. Enough play back to trying to figure out how to glue together this imaginary world. Quote Link to comment Share on other sites More sharing options...
Marcp Posted December 10, 2018 Share Posted December 10, 2018 On 12/7/2018 at 2:56 PM, chicagobob123 said: Anyone tinker with the hololens and Babylon? On to my DUMB curiosity and plain lack of knowledge. I mentioned before that using a VR headset like Samsung with Babylon stereo camera did not look 3D. They looked flat. Things far away in the distance did not look far away BUT with hololens its quite different. You see depth even though the lenses are flat. Watching a few hololens demos and noticed HOW 3D things were vs using a VR headset I really don't get it. Curiosity off. I need to display some 3D data on the hololens so my initial plan here is to stream some 3D WebGL content to the hololens. Thats nice and all but if you actually move the stream wont interact. ☹️ In the future would be nice to have a webgl streaming view to the hololens. Does that make sense? The webgl is generated on a PC wifi'd to the lenses while the motion and gestures are transmitted back to the PC as clicks and dolly moves. Now that would make for some interesting babylon js content creation. Hollodeck anyone? I think it is possible. I am doing hololens development using buildwagon in JavaScript. I have my data on a server, i do an httprequest to query the data, and draw the result as 3Dshapes on the hololens. Another possibility was using socket.io connection for a bidirectional communication to a host... I am not sure if you can add a reference to Bablyon, I'll give it a try and let you know. Quote Link to comment Share on other sites More sharing options...
chicagobob123 Posted December 12, 2018 Author Share Posted December 12, 2018 I am using a C# application that uses web sockets to communicate. It works well exchanging information Quote Link to comment Share on other sites More sharing options...
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