JCPalmer Posted December 6, 2018 Share Posted December 6, 2018 I have completed the coding of the evaluation of nodes material trees, and am writing out either STD or PBR materials. Still need to integrate baking. This is in the javascrypt exporter. Seeing that Blender 2.80 project has over 2300 open Bugs/tasks (see absolute chart, not per day stuff), think I am going to modify the EEVEE branch: Remove the couple changes that will not work in 2.79 (lamp syntax & mesh changes which blow up eventually anyway) Migrate the new way of doing materials from TOB generate a zip file & push to branch. You may then use this for Cycles nodes as either STD or PBR materials. If you need internal renderer materials, or much better tested code, use the zip file from the master branch. Think this will break out the biggest functional changes, from the dozen or so compatibility problems. More on this thread when available. Quote Link to comment Share on other sites More sharing options...
Guest Posted December 7, 2018 Share Posted December 7, 2018 This is cool! Let us know how we can test to help Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted December 7, 2018 Author Share Posted December 7, 2018 I just did a iteration of change log. It is really long. GitHub md's need a couple of commits to get format right. Right now just check this right. Quote Link to comment Share on other sites More sharing options...
Guest Posted December 7, 2018 Share Posted December 7, 2018 Pinging @V!nc3r and @kcoley Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted December 7, 2018 Author Share Posted December 7, 2018 Also, found I missed documenting PBR property emissiveIntensity, which is gotten from Emission - Strength. Not sure if it has a STD material equivalent. Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted December 8, 2018 Share Posted December 8, 2018 I haven't go deep into Blender 2.8 until now, but I'll try to soon, and so be able to test your current update. I will update my cornellBox blend file for Blender 2.8. Quote Link to comment Share on other sites More sharing options...
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