rchee Posted December 4, 2018 Share Posted December 4, 2018 Hi everyone, we are a small team of indie developers currently developing a HTML5 game for mobile which is basically a roguelike card game. The game is currently in alpha, and we would like you guys to try it out and give us some feedback. You can play the game by simply clicking this link: https://s3-ap-southeast-1.amazonaws.com/gkgames/overknight/alpha2/index.html (Play the game in fullscreen on mobile by adding the the url bookmark to your home screen) It is still in development, so please bear with the lack of features, BGM SE etc. Please help fill up this form, or simply leave your comments below. https://goo.gl/forms/O3MkCluv7j3wfus92 We have just created a facebook page for this project, so do like us to get updates on the game if you like it! https://www.facebook.com/OverKnightGame/ Thank you in advance! :) Hutsune 1 Quote Link to comment Share on other sites More sharing options...
mattstyles Posted December 5, 2018 Share Posted December 5, 2018 Really nice. Fun to play, felt very polished, particularly for an alpha. I tried on my laptop with a trackpad, going to go through the add to homepage on my phone. The initial load was horrific, took like 20 seconds which seemed to just be the weight/volume of images, can this be optimised by using a single spritesheet of images? Service worker worked great though, second load was super quick. I did have a little difficulty with playing the cards, might be a trackpad issue mostly, will try on my phone to see if touch controls feel more responsive. Having said that, I did get used to it, there was just a bit of initial friction between peeking at a card and actually playing it. Quote Link to comment Share on other sites More sharing options...
rchee Posted December 7, 2018 Author Share Posted December 7, 2018 Hi thanks for trying out our game! Yes, the initial load is something we need to improve on. Currently it is loading all the card images at the start, so it should improve once we segment them. We will take note of the controls on the trackpad too! Quote Link to comment Share on other sites More sharing options...
mattstyles Posted December 7, 2018 Share Posted December 7, 2018 I did try it on my phone and now have it saved on my home screen Controls felt really good Quote Link to comment Share on other sites More sharing options...
gk1 Posted December 7, 2018 Share Posted December 7, 2018 I'm an engineer of this game. thank you for playing ? It seems there is the cache problem with iOS's home icon sometimes. if you cannot see new version, please try it with browser from URL. we just updated to v0.0.4. ? mattstyles 1 Quote Link to comment Share on other sites More sharing options...
gk1 Posted December 15, 2018 Share Posted December 15, 2018 Hi, we've updated to v0.0.6 - Added Home Shop - Added Timer Box - Updated Card text size - Updated Card balancing and so, on. Please check it out Game Page >> https://goo.gl/QqWWuC if you enjoy this alpha version, that's great to know please give us your feedback thanks! Twitter: https://twitter.com/gkgames5 Facebook: https://web.facebook.com/OverKnightGame Feedback Form: https://goo.gl/forms/O3MkCluv7j3wfus92 Quote Link to comment Share on other sites More sharing options...
gk1 Posted December 15, 2018 Share Posted December 15, 2018 Quote Link to comment Share on other sites More sharing options...
nrbdch Posted December 16, 2018 Share Posted December 16, 2018 I have played for a while and had a great time. I'm a big fan of both roguelikes and card games so I really liked this combination. Congrats guys, you did a great job. I'm waiting for more content. The only downside that I noticed is actually playing the cards. Sometimes when I just want to read what they do, I accidentally move them too high on the screen and game automatically places them. It was a little bit annoying until I got used to it. For me, a more convenient way would be playing a card after I release my finger from the screen. edit:// It reminds me a little Slay the Spire from PC. Quote Link to comment Share on other sites More sharing options...
blackmoondev Posted December 17, 2018 Share Posted December 17, 2018 A really cool game - nice work:) Quote Link to comment Share on other sites More sharing options...
gk1 Posted December 17, 2018 Share Posted December 17, 2018 On 12/16/2018 at 10:40 PM, nrbdch said: I have played for a while and had a great time. I'm a big fan of both roguelikes and card games so I really liked this combination. Congrats guys, you did a great job. I'm waiting for more content. The only downside that I noticed is actually playing the cards. Sometimes when I just want to read what they do, I accidentally move them too high on the screen and game automatically places them. It was a little bit annoying until I got used to it. For me, a more convenient way would be playing a card after I release my finger from the screen. edit:// It reminds me a little Slay the Spire from PC. hi nrbdch Thank you for playing and giving your feedback > I accidentally move them too high on the screen and game automatically places them I see, let me think how to solve it... we used to use drag & drop for a playing card, but some people say it's too slow playing then we changed it. if we add the option to change this controlling, would be better...? ( or widening the drag space with current behavior ) yes, it's inspired by slay the spire, but some people say too similar to it. we are trying to make difference and good gaming logic now thanks! Quote Link to comment Share on other sites More sharing options...
gk1 Posted December 17, 2018 Share Posted December 17, 2018 8 hours ago, blackmoondev said: A really cool game - nice work:) hi blackmoondev thanks this word gave us the energy! Quote Link to comment Share on other sites More sharing options...
Hutsune Posted October 6, 2020 Share Posted October 6, 2020 This is a really fun game! I wish there was a skip option on the tutorial or a save option/login option otherwise a really fun game! Quote Link to comment Share on other sites More sharing options...
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