angelkom Posted February 23, 2014 Share Posted February 23, 2014 The webgl render doesn't work on cooconjs. The canvas render its working perfect but the WebGL doesn't, as far as I know WebGl is enabled with the cocoonjs. I tried with my game and the flappy dog demo its the same result. It doesn't render the objects good and fps is 10. Can somebody test flappy dog demo cocoonjs with webgl enabled, just open main.js and put this before game.start(); game.System.canvas = false; Quote Link to comment Share on other sites More sharing options...
enpu Posted February 24, 2014 Share Posted February 24, 2014 There is some known issues with CocoonJS and WebGL (scaling for example), so you should use canvas for now.Did you run it using "Webview" or "Canvas 2D/WebGL" ? Quote Link to comment Share on other sites More sharing options...
chanojuano Posted February 24, 2014 Share Posted February 24, 2014 it was with GL Enpu i try it too, and i got 10 fps performance too and half the graphics where white out angelkom 1 Quote Link to comment Share on other sites More sharing options...
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