brianzinn Posted November 24, 2018 Share Posted November 24, 2018 Has anybody written anything for GCanvas with BabylonJS on a mobile device? Looks promising... https://alibaba.github.io/GCanvas/ "At this moment, we have already supported 90% of 2D APIs and 99% of WebGL APIs." If nobody has tried it out - I'll post back here when I get a chance to, which will take a while... Cheers. Wingnut 1 Quote Link to comment Share on other sites More sharing options...
Sebavan Posted November 25, 2018 Share Posted November 25, 2018 First time I am hearing about this. Any idea what js engine and rendering engine it is using ? (v8/angle or custom) Quote Link to comment Share on other sites More sharing options...
brianzinn Posted November 26, 2018 Author Share Posted November 26, 2018 @Sebavan looks like a custom C++ implementation of OpenGL ES 2.0. For Android they use a JSBridge (based on Cordova) - iOS bridge is based on WebViewJavascriptBridge. I looked into their project a bit - no commits since April and issues are not getting replies. Going to give it a miss for now, but will be checking in to see if they progress, since it's a great idea - maintaining their own engine I think is a lot of effort even to get to ES 3.0. It ties is so nicely with Weex - I hope they invest in this project further Sebavan 1 Quote Link to comment Share on other sites More sharing options...
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