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babylon GUI layermasks


Sudoku
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Hi everyone,

i have a setup with two cameras and i need to show some GUI elements in one viewport while showing other elements in the other one.

But it seems like i can only set one layermask for all the GUI elements.

Is there any workaround?

 

PG example: In the example i would want to have the green box only rendered only with camera1 and the red box only with camera2 

https://playground.babylonjs.com/#DEAE4L

 

In the end i will use this for dropdown elements in the different viewport panels to individually change the settings of the cameras that are used for the rendering

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