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Fire procedural textures on custom mesh is showing undefined tiles


Myjestic
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Hi all,

please have a look at this playground:

https://www.babylonjs-playground.com/#7ACNB5

How can i get rid of this undefined tiles of the procedural textures on my mesh? I want a plain surface with this textures.

At first I thought this is depending on the vertices of the mesh or something like this but by now I think it is something with the texture.

Thanks in advance.

 

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