Myjestic Posted November 21, 2018 Share Posted November 21, 2018 Hi all, please have a look at this playground: https://www.babylonjs-playground.com/#7ACNB5 How can i get rid of this undefined tiles of the procedural textures on my mesh? I want a plain surface with this textures. At first I thought this is depending on the vertices of the mesh or something like this but by now I think it is something with the texture. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Sebavan Posted November 21, 2018 Share Posted November 21, 2018 As the fire material is meant to be use on a plane, it might not fit with the UVs of your question mark. Quote Link to comment Share on other sites More sharing options...
Myjestic Posted November 21, 2018 Author Share Posted November 21, 2018 That´s bad news Quote Link to comment Share on other sites More sharing options...
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