iri Posted November 15, 2018 Share Posted November 15, 2018 Hi) I have a little problem( When I change alpha parameter in BABYLON.ArcRotateCamera("camera1", -Math.PI/2, 1.3, 50, new BABYLON.Vector3(0, 0, 0), scene); to transform coordinate system the car is stayed in old place. https://www.babylonjs-playground.com/#SSZ2IM#6 How I can rotate my car to new coordinate system? Quote Link to comment Share on other sites More sharing options...
Guest Posted November 15, 2018 Share Posted November 15, 2018 well this is a pretty LONG PG for such a simple question It could be better to simplify it. I have no idea where you change your alpha value for instance Here I changed the value at construction time: https://www.babylonjs-playground.com/#SSZ2IM#7 (and you can see that it worked as the camera rotated around the car:)) Quote Link to comment Share on other sites More sharing options...
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