Brabbit_640 Posted November 13, 2018 Share Posted November 13, 2018 Hi, I'm new to the babylon.js. I've worked with Three.js and it was an awesome library. But I've realized that I cannot generate a mesh with points easily and there were limitations. Is there a feature in Babylon.js to generate a triangulated mesh with a pointcloud? You can view a sample pointcloud here. It's just a curved surface for the simplicity and a Three.js model. I just want to make know if this is possible to do with babylon.js https://codepen.io/brabbit640/pen/ZmpKpJ Thank you Quote Link to comment Share on other sites More sharing options...
trevordev Posted November 13, 2018 Share Posted November 13, 2018 If you know the order you want to walk through the points babylon has "ribbon" builder functionality. See this playground that generates a bunch of points for a portion of a sphere and then creates a mesh out of it https://playground.babylonjs.com/#3YPQZC. If you just want to render those points this thread might be useful http://www.html5gamedevs.com/topic/21963-pointcloud-and-particles-systems/ Brabbit_640 1 Quote Link to comment Share on other sites More sharing options...
JohnK Posted November 13, 2018 Share Posted November 13, 2018 Hi @Brabbit_640 welcome to the forum for point rendering this thread is also worth a read mesh building possible provided, as trevordev said, you know how to triangulate (if that's the right word) the points. Brabbit_640 1 Quote Link to comment Share on other sites More sharing options...
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