kenny__84 Posted November 11, 2018 Share Posted November 11, 2018 Hi there! I have a model in max that always exports black, I can give it every map I want or just colors it'll always export black. The model does have color in 3d builder (windows app) it just doesn't in the sandbox. Any idea? ps. I've seen that when I export the same model to obj an import that one and then apply the texture it exports correctly. flare.bin flare.gltf Quote Link to comment Share on other sites More sharing options...
Guest Posted November 12, 2018 Share Posted November 12, 2018 Pinging @kcoley Quote Link to comment Share on other sites More sharing options...
kenny__84 Posted November 12, 2018 Author Share Posted November 12, 2018 Okay so I have found what the problem was and it might be nice to include this in the docs somewhere I think. On a editable poly in the modifier tab, there is a section called Polygon: Vertex Colors, there are 3 setting there. If the Color and Illumination colors are black the model exports black, although it is in the right color everywhere. I have changed those to white and now it exports fine. Hope this helps anyone. GameMonetize and kcoley 2 Quote Link to comment Share on other sites More sharing options...
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