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Render scene as equirectangular


Seso7
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Hi everyone!

I'm trying to render my scene as an equirectangular image.

Does anyone know how I can do this in a direct way?

The only idea I had is to make 6 screenshot using BABYLON.Tools.CreateScreenshotUsingRenderTarget with 6 different cameras to make a cubemap and then convert it to a equirectangular. Other ideas?


Thank you very much.

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