ftguy2018 Posted October 29, 2018 Share Posted October 29, 2018 Can a player easily patch a score or anything if the data is saved using the game.storage API ? Quote Link to comment Share on other sites More sharing options...
Wolfsbane Posted October 30, 2018 Share Posted October 30, 2018 Not really a web dev, but...I'd assume so. I took a quick peek at the Panda js for storage, and there's nothing about encryption. You might be able to add some basic scrambling of the data? But I think since the the javascript is all opensource, and their local storage is right there, if they really want to, they can change stuff. Quote Link to comment Share on other sites More sharing options...
ftguy2018 Posted November 2, 2018 Author Share Posted November 2, 2018 I am currently looking at the secureLS package ^^ Wolfsbane 1 Quote Link to comment Share on other sites More sharing options...
Wolfsbane Posted November 3, 2018 Share Posted November 3, 2018 I'm interested. Let us know how it goes! Quote Link to comment Share on other sites More sharing options...
ftguy2018 Posted November 5, 2018 Author Share Posted November 5, 2018 It is very easy to implement and allow both encryption and compression, I think maybe panda2 should consider to include it in the main PANDA2 package for storing data Quote Link to comment Share on other sites More sharing options...
enpu Posted November 21, 2018 Share Posted November 21, 2018 https://github.com/softvar/secure-ls Is this the on you tried? Maybe this should be released as plugin? Quote Link to comment Share on other sites More sharing options...
ftguy2018 Posted November 26, 2018 Author Share Posted November 26, 2018 Yes it is the one I have been using and it is working pretty well so I believe it should be included as a plugin if possible. Quote Link to comment Share on other sites More sharing options...
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