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Can you reference the GUI using a CDN link?


Yazheirx
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Due to my setup I am using the CDN link for BabylonJS.  When I attempt to instantiate the GUI command I get a:

[Error] TypeError: undefined is not an object (evaluating 'new BABYLON.GUI.GUI3DManager')
	createScene (ui.js:12)
	(anonymous function) (ui.js:24)
<!DOCTYPE html>
<html>
    <head>
        <meta charset="UTF-8">
        <title>GC3 UI POC</title>
        <script src="https://cdn.babylonjs.com/babylon.max.js"></script>
        <style>#canvas { width:100%; height:100%; }</style>
    </head>
    <body>
        <canvas id="canvas"><script src="js/ui.js"></script></canvas>
    </body>
</html>

based on they following code:

window.addEventListener('DOMContentLoaded', function(){
    var canvas = document.getElementById('canvas');
    var engine = new BABYLON.Engine(canvas, true);

    var createScene = function (){
        var scene = new BABYLON.Scene(engine);
        scene.clearColor = new BABYLON.Color3.White();
        var camera = new BABYLON.ArcRotateCamera('camera1', 0, 0, 10, new BABYLON.Vector3(0, 0, 0), scene);
        camera.setPosition(new BABYLON.Vector3(0,0,20));
        camera.attachControl(canvas, true);

        var manager = new BABYLON.GUI.GUI3DManager(scene);
        /* var manager = new BABYLON.GUI.GUI3DManager(scene);
        var button1 = new BABYLON.GUI.HolographicButton("down");
        manager.addControl(button1);
        button1.setPosition(new BABYLON.Vector3(10, 10, 0));
        button1.text = "X"; */

        var box = BABYLON.Mesh.CreateBox("Box", 4.0, scene);
        
        return scene;
    } 
    
    var scene = createScene();
    engine.runRenderLoop(function(){
        scene.render();
    });
});

Is there a different src file I should be including?  Can I not use the GUI object when using the CDN src?  Any help would be appreciated for this JS and Babylon newb.

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