VoyVoda Posted October 23, 2018 Share Posted October 23, 2018 Hello everyone, I'm new at Babylon, I have a little issue. In my first project, I'm designing a fps game. There are many buildings and details in my city. That means a lot of polygons. So the fps is falling too much, the designs are loading difficult. In my second project, I designed a beautiful car. There are also too many polygons. I'm having same issue while loading and fps in the scene. Can you find a solution for faster loading and fps? I'm sorry for my bad English. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 23, 2018 Share Posted October 23, 2018 Hello and welcome to the forum! I think you defined your problem pretty well in your message: too many polygons meaning longer loading times and lower FPS. We have several tools to help with performance here: http://doc.babylonjs.com/how_to/optimizing_your_scene For loading time, perhaps compressing meshes could be a solution? We support DRACO compressioni with GLTF file format: http://doc.babylonjs.com/resources/3dsmax_to_gltf#draco-compression Buzul and VoyVoda 1 1 Quote Link to comment Share on other sites More sharing options...
VoyVoda Posted October 23, 2018 Author Share Posted October 23, 2018 Thank you for the quick reply. http://doc.babylonjs.com/how_to/optimizing_your_scene page couldn't solve my problem or I couldn't, I'm sorry I'll try DRACO compression. If the problem is solved in the future, I will mention it here. Buzul and GameMonetize 1 1 Quote Link to comment Share on other sites More sharing options...
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