GameMonetize Posted October 23, 2018 Share Posted October 23, 2018 Hello team! We plan to remove support for collision workers for 4.0 as it seems not used at all Please answer the poll to let your voice be heard! Quote Link to comment Share on other sites More sharing options...
Dad72 Posted October 23, 2018 Share Posted October 23, 2018 The last time I used it, I found that the collisions had big problems, and with time the gravitie became progressively stronger until the character no longer moved forward. I abandoned its use Just to say why I do not use it, but I could have used it if I did not encounter this problem. Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted October 23, 2018 Share Posted October 23, 2018 I don't use collision workers in my game, because characters don't run using moveWithCollision method when workers is enabled. I think this is related to cloned meshes. Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted October 23, 2018 Share Posted October 23, 2018 This is a function I never investigate, so I don't even know what's the difference with default collisions ? Quote Link to comment Share on other sites More sharing options...
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