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Get the texture object after its creation


V!nc3r
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Something where I'm not (yet? ?) comfortable in programming logic is these callbacks things.

So I see in the texture constructor that the onLoad function sent us a callback... how can I use this thing to manipulate the texture object just after its creation?

I've started a playground here: http://www.babylonjs-playground.com/#K8AGLY > how can I access to the texture to sets its name, for example, or even better, to apply it on the material only when the onload is called?

Thanks!

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