karylo Posted October 11, 2018 Share Posted October 11, 2018 I have a solid particle system of particles arranged in a spherical formation with a universal camera at the center. I should be able to pan or tilt the camera 360 degrees in any direction and still see the particles meant to represent a starfield. But what I find is that when panning or tilting, after a certain amount the particles suddenly disappear and do not reappear until I pan or tilt back again. I don't understand why that would happen, and it doesn't seem to happen with the ArcRotateCamera. Would anyone have an idea what is going on with this? http://www.babylonjs-playground.com/#WG9OY#175 Quote Link to comment Share on other sites More sharing options...
Gijs Posted October 11, 2018 Share Posted October 11, 2018 Hi, the problem is that the bounding box isn't refreshed. This works: http://www.babylonjs-playground.com/#WG9OY#177 I don't know if it's supposed to be like this though.. pinging @jerome Quote Link to comment Share on other sites More sharing options...
jerome Posted October 12, 2018 Share Posted October 12, 2018 http://doc.babylonjs.com/how_to/solid_particle_system#sps-visibility Gijs 1 Quote Link to comment Share on other sites More sharing options...
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