GameMonetize Posted October 2, 2018 Share Posted October 2, 2018 We did it guys!!! Let's share the love: Feel free to retweet as much as you can!!! iiceman, Dad72, jerome and 15 others 16 2 Quote Link to comment Share on other sites More sharing options...
efxlab Posted October 2, 2018 Share Posted October 2, 2018 congrats, I can't wait to see the new IBL ! it was a feature I requested and now I see it ! thanks lol Quote Link to comment Share on other sites More sharing options...
inteja Posted October 2, 2018 Share Posted October 2, 2018 Great work on the release! Thanks to all involved. Quote Link to comment Share on other sites More sharing options...
tomer Posted October 3, 2018 Share Posted October 3, 2018 Great work, thanks! Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted October 3, 2018 Share Posted October 3, 2018 Great! Btw, I did not actually do any testing with my older scenes. I just tried one right now & looked at console, and engine 3.2 was loaded. Has this been submitted for CDN? Is this part of the "tree shaking" process? I do not actually know what that term means. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted October 3, 2018 Share Posted October 3, 2018 @JCPalmer, Shaking the tree is pull hard on the engine to see where it can be optimized. In France it is often said ca. shake the tree, or shake the coconut tree to see what will fall. JCPalmer 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted October 3, 2018 Share Posted October 3, 2018 CDN will be up in a few minutes JCPalmer 1 Quote Link to comment Share on other sites More sharing options...
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