DylanD Posted September 29, 2018 Share Posted September 29, 2018 Hi everyone, I was wondering, i use this to display the fps of my game: this.fpsText.text = "" + Game.engine.getFps().toFixed() + " fps"; I was wondering is the fps capped because i never see anything higher than 60fps, if it is capped, can i un cap it for testing? Any ideas? Quote Link to comment Share on other sites More sharing options...
aWeirdo Posted September 29, 2018 Share Posted September 29, 2018 Capped by the browser /hardware refresh rate DylanD 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted October 1, 2018 Share Posted October 1, 2018 @aWeirdo is right. This is enforce by the browser. If you are using the inspector you can see the potential fps DylanD 1 Quote Link to comment Share on other sites More sharing options...
DylanD Posted October 2, 2018 Author Share Posted October 2, 2018 19 hours ago, Deltakosh said: @aWeirdo is right. This is enforce by the browser. If you are using the inspector you can see the potential fps Oh cool I found it, for anyone interested its in the scene.debugLayer.show() under the stats tab, its shows potential fps. Thats super cool!!! Thanks everyone!! GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.