MaxenceLotsys Posted September 13, 2018 Share Posted September 13, 2018 Hi everyone, I start learning to use your software because he is really interesting and usefull but I encounter a serious problem with blender export animation. So I create some asset and put them little simple, but when I export the file and put it in babylon, all the animation are compiled in one and apply in all the assets; Let me show you with screen shots. As you can see in the first screen the asset have their own animation but in the 2 and 3 screenshot they have all animation of all the assets Is there a solution about that ? I'll be glad if someone as an answer, thanks you very much and have a nice day. Quote Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2018 Share Posted September 13, 2018 Hello this is not a bug (not for now) so I'm moving this to the correct subforum Also pinging @PatrickRyan Quote Link to comment Share on other sites More sharing options...
bghgary Posted September 13, 2018 Share Posted September 13, 2018 @MaxenceLotsys Is it possible for you to attach the blender project file? That would help a lot. Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted September 13, 2018 Share Posted September 13, 2018 If this is the .babylon exporter, all actions that are identified as for a given object are strung together (with gaps). See your log file for ranges. Call each by named range (beginAnimation call): skeleton = scene.getSkeletonByName("bonesCharacter"); skeleton.beginAnimation("Walk"); When there is only one object with an action assigned, nothing to do, but when you have more than one mesh being animated, you must name each action, so the exporter can figure out which belongs to what, e.g. 'meshname-myaction'. If you just wish the current action assigned to be run against all objects, check: If you are using the glTF exporter, ignore. bghgary 1 Quote Link to comment Share on other sites More sharing options...
MaxenceLotsys Posted September 14, 2018 Author Share Posted September 14, 2018 Thank you JCPalmer, it work !! bghgary 1 Quote Link to comment Share on other sites More sharing options...
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