Zampano Posted September 9, 2018 Share Posted September 9, 2018 Hey everyone. Is there a possibility to use something like a "master alpha" for a group of sprites instead of them all having their individual alphas changed? If that's not clear enough: I have a group of overlapping sprites that make up a bigger element. Now I want to fade this in/out as one single object using a tween. Instead, the sprites fade individually which results in them overallbeing less transparent in overlapping areas as well as initially covered sprites to shine through for the duration of the fade. Obviously, I could alternatively just make it all one sprite, but due to multiple possible combinations, that would be quite costly. Does anyone have an idea? Thanks! EDIT: After some more research, I think rendertexture might be what I need, right? Link to comment Share on other sites More sharing options...
samme Posted September 9, 2018 Share Posted September 9, 2018 Sounds right. Link to comment Share on other sites More sharing options...
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