Azariel Posted September 7, 2018 Share Posted September 7, 2018 So I have a scene that I got from another person that I've exported from Blender into Babylon, but whenever I try to render the scene dynamically it falls straight down. Changing the physics of the scene in Babylon doesn't seem to work, nor does creating a ground object with collisions enabled. I've attached the scene in question; what am I missing? example.babylon Quote Link to comment Share on other sites More sharing options...
Guest Posted September 7, 2018 Share Posted September 7, 2018 If you want to keep physics on then make sure to make your ground physics (and not collision enabled) also you can just turn off physics entirely at scene level with scene.disablePhysicsEngine() Quote Link to comment Share on other sites More sharing options...
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