VittorioSL Posted September 6, 2018 Share Posted September 6, 2018 Hi all, I created a game using box2d physics. Inside there are many sprite whose bodies collide with each other. Each sprite also has 4 sensors. Is there a way to check the overlap between two sensors and eventually create a joint between the two sprites? Thanks for support, Vittorio Link to comment Share on other sites More sharing options...
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