reggie Posted September 4, 2018 Share Posted September 4, 2018 hey guys,i have created a combined structure of 3 meshes in blender.Now when i am importing it to babylon js the meshes are are getting seperated from each other.Kindly tell me what to do.It should be coming like this But instead it is coming like this Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted September 4, 2018 Share Posted September 4, 2018 Since you had rotation being performed on the load of meshes in your the previous topic while loading, & your screen shots shows un-applied rotation & scale, I think you are just making what is called a mess. Just try straighten things out by applying transforms in Blender, commenting all rotation in loading & make sure you BJS camera is not upside down. Parent the other 2 messes to the third, or at least make sure they share the same origin, or rotating is probably not going to work. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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