Second question today, but it's my first time making a game ever, and I've wracked my brain for an hour already and still no dice. Making a simple game where a dog goes to the park and collects bones. I've been able to make all the functionality work pretty well. The only thing I can't figure out is that the randomly placed bones, won't recognize these colliders telling them not to land on the static trees and shrubs on the game board:
this.physics.add.collider(bones, trees);
this.phys