mapacarta Posted August 21, 2018 Share Posted August 21, 2018 I finally completed my first Phaser 3 game. It is a platformer game with boss fights, secret rooms, collectible items.. Game link: https://www.kongregate.com/games/mapacarta/rookie-bowman Feedbacks are highly appreciated. Thanks B3L7 1 Quote Link to comment Share on other sites More sharing options...
B3L7 Posted August 21, 2018 Share Posted August 21, 2018 Really great job! So far my only criticism would be that the font on the scrolls being white is too difficult to read. I would either use a darker font or it a dark stroke. Otherwise I think it's really fun with a novel mechanic. mapacarta 1 Quote Link to comment Share on other sites More sharing options...
mapacarta Posted August 22, 2018 Author Share Posted August 22, 2018 9 hours ago, B3L7 said: Really great job! So far my only criticism would be that the font on the scrolls being white is too difficult to read. I would either use a darker font or it a dark stroke. Otherwise I think it's really fun with a novel mechanic. Thanks. Do you mean scrolls or maps? Scrolls already have dark tint on them. Here is how it looks on my computer: https://ibb.co/iZzALz But I forgot to add tint on the map's texts. https://ibb.co/fpSx0z If scrolls look different on your computer, can you please provide a screenshot. Quote Link to comment Share on other sites More sharing options...
B3L7 Posted August 22, 2018 Share Posted August 22, 2018 Strange. This is what it looks like on my computer: Quote Link to comment Share on other sites More sharing options...
mapacarta Posted August 22, 2018 Author Share Posted August 22, 2018 3 hours ago, B3L7 said: Strange. This is what it looks like on my computer: Seems like tint not working on your browser. Does your browser support web GL? Maybe canvas doesn't support tinting. If there is such a thing, I should add the dark version of the font, instead of tinting. Quote Link to comment Share on other sites More sharing options...
B3L7 Posted August 23, 2018 Share Posted August 23, 2018 Looks like your right. I tried it in Chromium and everything worked. What are you using for save states? It works very nicely. Quote Link to comment Share on other sites More sharing options...
mapacarta Posted August 23, 2018 Author Share Posted August 23, 2018 2 hours ago, B3L7 said: Looks like your right. I tried it in Chromium and everything worked. What are you using for save states? It works very nicely. I use local storage for the save. 1 save for each slot. Quote Link to comment Share on other sites More sharing options...
B3L7 Posted August 23, 2018 Share Posted August 23, 2018 Any chance your going to release the source code? I'd be really interested to see it. Quote Link to comment Share on other sites More sharing options...
mapacarta Posted August 24, 2018 Author Share Posted August 24, 2018 9 hours ago, B3L7 said: Any chance your going to release the source code? I'd be really interested to see it. I am not thinking about releasing the source code for now. The code is too messy This is my first completed game with Phaser. At the time I start developing the game the docs were so poor and I did the most of the things with trial and error. It ended up with a messy, complicated code. Quote Link to comment Share on other sites More sharing options...
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