winkimania Posted August 10, 2018 Share Posted August 10, 2018 Hello, can someone give me a reason why the STLFIleLoader swaps the Y- and Z-coordinates? Wouldn't it be better to keep the coordinates as they are and just swap them as an option? Quote Link to comment Share on other sites More sharing options...
Sebavan Posted August 10, 2018 Share Posted August 10, 2018 It might be due to the conventions used in the stl file to ensure they after loaded match with the on in the Babylon scene. Quote Link to comment Share on other sites More sharing options...
brianzinn Posted August 10, 2018 Share Posted August 10, 2018 I'm pretty sure STL is right-handed, so possibly because BJS is left-handed? Also, welcome to the forum! Great question. Sebavan 1 Quote Link to comment Share on other sites More sharing options...
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